Official (and Semi-Official) Additional Rules Discussion
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Official (and Semi-Official) Additional Rules Discussion
Psyckosama wrote:By Jeff Dee
Here's an odd notion. If you really want to, you can play Cavemaster with dice. Instead of splitting stones between your hands, roll 1d2-1 per stone (for a result of 0 or 1 per die). Total up the points you rolled, and that's your result.
(...)
Comments?
Sounds a lot like Ubiquity or the ancient Prince Valiant Storytelling System to me - instead of d2-1 they use coins and count only heads, or dice and count only those showing an even number. In the end, the results are identical.
The thing my players like about the Habilis system is the moment of bluff involved - do I go all-out, or remain conservative? Which hand do I choose? That kind of things.
Official (and Semi-Official) Additional Rules Discussion
Roach wrote:Psyckosama wrote:By Jeff Dee
Here's an odd notion. If you really want to, you can play Cavemaster with dice. Instead of splitting stones between your hands, roll 1d2-1 per stone (for a result of 0 or 1 per die). Total up the points you rolled, and that's your result.
(...)
Comments?
Sounds a lot like Ubiquity or the ancient Prince Valiant Storytelling System to me - instead of d2-1 they use coins and count only heads, or dice and count only those showing an even number. In the end, the results are identical.
The thing my players like about the Habilis system is the moment of bluff involved - do I go all-out, or remain conservative? Which hand do I choose? That kind of things.
I know, and I personally like using stones for live play, but it is useful for when you're playing online.
BTW, split the topic to keep the official supplementary rules thread just rules.
Psyckosama- Posts : 20
Join date : 2013-04-12
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